On this page
DIRECT ANSWER
What the player needs to know

What Rebel Wolves has confirmed
The day-one update 1.003 patch notes name FSR frame generation as the source of a crash at any aspect ratio other than 16:9, which affects ultrawide monitors directly. Rebel Wolves states the issue is being investigated together with AMD, and the practical fix until a patch lands is to set the display to 16:9 or switch to DLSS frame generation on supported Nvidia cards.
The same patch notes describe a related but separate flicker: image flickering can occur when the achieved frame rate exceeds the display’s refresh rate, fixed by disabling frame generation or enabling the frame-rate limiter. That limiter currently ships with FSR only; DLSS gets its own limiter in a later patch. Changing frame-generation technology requires a game restart to take effect.
| Graphics card | Frame-generation tech | Frame-rate limit |
|---|---|---|
| Nvidia RTX 40 / 50 series | DLSS | Coming in a later patch |
| Intel / AMD / Nvidia RTX 30 series or older | FSR | Matches your display refresh rate |
What independent testing found
Outside the patch notes, independent hands-on testing reproduced a separate crash: running MSI Afterburner and RivaTuner Statistics Server alongside the game triggered an Unreal Engine error several times during benchmarking, and closing that monitoring software stopped it from recurring in the same test session.
The same report lists the standard PC troubleshooting order worth running first if a crash does not match either confirmed cause above, before assuming the install itself is damaged.
- Close FPS and hardware monitoring overlays before launching the game.
- Verify the integrity of the game files through your storefront client.
- Update to the current GPU driver rather than an older known-good one.
- Check Task Manager for background processes holding a large chunk of memory.
What the day-one patch does not fix yet
Rebel Wolves has been explicit that update 1.003 was rolled out primarily for performance, not to resolve every bug, and that a patch focused on bug fixes is expected sometime after release. Treat the fixes above as the current state on this patch version rather than a permanent resolution, and expect this page to change once that follow-up patch ships.
If a crash does not match the FSR aspect-ratio issue or the overlay conflict, and the standard troubleshooting steps above do not help, the most useful next step is an official support ticket through Steam or the publisher rather than repeating generic fixes indefinitely.
This page separates fixes Rebel Wolves has acknowledged from fixes independent testing has reproduced, and it will not blend either with unverified community workarounds. Each cause will be retested after future patches before its status changes, and a fix that stops working on a later patch version will be dated rather than silently removed. New crash reports will be added only once they can be tied to a specific trigger, not a general complaint about stability.
Frequently asked questions
Why does The Blood of Dawnwalker crash with FSR frame generation on an ultrawide monitor?
Rebel Wolves has confirmed FSR frame generation crashes at aspect ratios other than 16:9. Until a fix ships, switch the display to 16:9 or use DLSS frame generation instead.
Why does the game crash when MSI Afterburner or RivaTuner is running?
Independent testing reproduced an Unreal Engine crash with those monitoring overlays active. Closing them before launching the game resolved it in that testing.
Does the day-one patch fix all the crashes and bugs?
No. Rebel Wolves describes update 1.003 as a performance patch and says a separate patch focused on bug fixes is expected after release.
REFERENCE RECORD
Sources used for this page
Compare the current official PC requirements and understand what minimum and recommended labels do not guarantee about frame rate or settings.